My favorite games of 2012…

Ever the timely one, here’s a list of my favorite gaming experiences of 2012:

Journey

Journey was a singular experience for me last year. When I played the game, I just happened to do so at the perfect time, in the perfect place, with the perfect amount of advance knowledge of what to expect (that is, very little). Sitting in a darkened room, with sound piping through gigantic headphones and a nice, big screen consuming my vision, I was able to focus on nothing but Journey for its duration (2-ish hours).

It’s difficult to describe the sense of wide-eyed wonder that I felt while I played the game, and I know it’s the kind of feeling that I can never re-capture (should I play it again). Every area was new and unique to me. There was no pressure to charge boldly ahead to reach the next enemy encounter or boss fight. I had nothing better to do than to drink in my surroundings and tinker with whatever I happened to find in the world.

And then I found a friend.

I can’t stress enough how important it was that I didn’t have all of the details of Journey’s multiplayer functionality before I played the game. I was totally unaware that numerous people were seamlessly dropping in/out of my game and assuming the guise of my silent companion. To me, my companion was always the same person and we were on this trek together. As a team.

That sense of partnership heightened the emotion of every new section of the game. From the blissful highs of the surfing sequence (one of my all-time favorite game sequences) to the trudging misery and despair of the frigid snows, we were going through it all together. Every step felt important.

To find out during the credit sequence that my companion had been played, in turns, by upwards of 10 people was mind-blowing. It’s a testament to the game’s brilliant design that I never noticed.

Journey is one of the best gaming experiences I’ve ever had. It was also the most personal. I doubt that’s a coincidence.

Magic 2013

Yes, it’s an iPad game. Yes, the title says 2013 (even though it came out in 2012). No, I don’t care.

One of the reasons 2012 was notable for me was because I picked up a hobby that I never predicted I would: Playing Magic: The Gathering. I’ll probably write a whole big thing about it sometime, but suffice it to say that I was both surprised and delighted that my new hobby had a portable digital form.

I played it on every flight I took. I played it at night before I went to sleep. I played it while pretending to watch my wife’s favorite horrible TV shows. I played it over the holidays when I probably should have been interacting with other human beings.

And I’m still playing it.

Mark of the Ninja

In start contrast to Journey, Mark of the Ninja is a videogame-ass videogame. You are never under any illusion that the game will draw you in and make you forget about the fact that you’re holding a controller and moving a little dude around on the screen. And that’s its real strength.

Stealth games often fall down for me when their rules become unclear. If I can’t tell when I’m in vs. out of cover, when shadow is concealing me, where an enemy is looking, I tend to screw up and get frustrated. Mark of the Ninja prevents that by providing you with all of the information that you could possibly need to make an informed decision about what to do. In doing so, the game empowers the player to be the most insanely badass ninja they can be.

Dishonored

Dishonored had flaws. The stealth wasn’t very good, some of the characters were severely underdeveloped and the plot was devoid of meaningful twists. Even so, I loved it.

Why? Because of the world. Dunwall was such an interesting place to be immersed in that I adored the game, warts and all.

Plenty of games build elaborate worlds for you to explore. Usually, they’re immensely boring and devoid of life (see: Kingdoms of Amalur: Reckoning). Dunwall, though, struck a chord with me in the same way that Rapture had in Bioshock. It felt very real. I could believe that it existed, even if only in the confines of my TV.

That immersion, combined with solid (non-stealth) gameplay, provided for a visceral experience that I would like to return to at some point. Another playthrough, with a different build of skills, would almost certainly be just as enjoyable as the first time around.

I know what I’m doing this winter…

Honorable Mention: X-COM: Enemy Unknown

X-COM is amazing. Read any one of the million reviews on the Internet to find out why. It was not, however, one of my favorite gaming experiences of 2012 for one simple reason: It stressed me the fuck out.

Every move of every battle was agonizing. Every research cycle I set into motion or new structure I started building left me second-guessing myself. The constant pressure of the ticking world clock drained me of my enthusiasm and replaced it with cold dread.

The satisfaction that accompanied every successful mission was a huge rush, but it was inevitably short-lived. So, even though X-COM was one of the best gaming experiences I had last year, it wasn’t one of my favorites.

Once upon a time…

When I was in my mid-20′s I enjoyed writing. I wasn’t particularly good at it, but I did it pretty frequently anyway. Back then I had a blog that I called, “Where’s My Dinner?”

I had a lot of fun with it.

Until I didn’t.

When I decided I was done writing stuff, I let my domain registration lapse and kind of stopped keeping track of things. I don’t keep a journal. I don’t take a lot of pictures. And so I forget most things that happen. As time passes, I find myself wishing I’d documented all of the random things that happened and what my thoughts were at any given moment.

It’s nice to look back and know who you used to be.

So, I resurrected all of my old blog content, re-registered my domain and here we are. My mission now is to write more, not in an attempt to entertain anyone, but so that I can look back in another 5-10 years and remember who I was when that one thing happened or when I watched that movie for the first time.

I think it’ll be pretty cool.

And so it ends…

…and so it ends…

As you may have noticed from my recent lack of posting, the past month or so has been a busy one for me. And I don’t mean “busy” in the “couldn’t get off of the couch because there was something good on the talking picture box” sense. I mean it in the “I’ve got better things to do with my time than flood the Internet with asinine blather” sense.

After over two years and 261 posts, I think that my time on this site has run its course. I no longer feel compelled to craft the comings and goings of my days into amusing little anecdotes to share with the World at large. This is not to say that I feel somehow less creative (if ever I actually was creative) or that I don’t still enjoy writing. I do. I just don’t think that this is the outlet for it anymore. What is? I have no idea. I’m sure I’ll figure it out eventually, but for now I’m in no great hurry.

I hate to say it, but since I decided to end my run on this blog I’ve actually felt relieved. Something about obligating myself to be expressive has never sat quite right with me and I think I’ve finally just given in to my selfish side. I’m content to fill my time pursuing endeavors wholly unrelated to the egocentric world of blogging, so why should I feel bad about it?

Answer: I shouldn’t.

And so I won’t. I have very much enjoyed everything that I’ve done with the site over the past couple of years. It has proven to be an excellent creative outlet for my miscreant’s mind and for that I am unwaveringly grateful. I am fully confident that months and years from now I will look back on this little electronic diary o’ mine and laugh. If nothing else, I have always found myself embarrassingly amusing.

I think that’s all that I could ask for from this experiment. I have spent more than a few hours reading through things that I’ve written and laughing. I sincerely hope that I’ve been able to provide everyone who has read the site at least one embarrassed-to-be-laughing-so-loudly-at-the-office type laugh. As goals go, that seems like an admirable and uncharacteristically altruistic one. I guess I’m slipping in the golden years of my youth.

So, Dear Internet, good day to you. I will miss our time together. Just not as much as you will.

Take it easy,

Jared

 

Posted by Jared at June 20, 2005 10:45 PM

Perhaps i was joking…

…perhaps i was joking…

Once again I have managed to hoist the flag of a lofty goal high into the air only to see it drift back slowly to the ground. I had intended to spend more time writing and less time…doing whatever it is that I do, but apparently I have come up short. Rather than being motivated to sit down at the computer when I get home in the afternoon, I glance at my electronic marvel with a look of disdain bordering on pure hatred.

I realize that it hasn’t done anything wrong. I just can’t bear the thought of spending time in front of it.

Oh, sure, it’s always on. It plays my music and allows me to check my email, but so could just about any cell phone these days. I have more processing power at my fingertips than anyone dreamed possible in the 1970′s and I’m using it to listen to the new Beck album. Such waste.

Is this period of computational apathy going to end anytime soon? Well, considering the fact that I’ll be out of town for the bulk of the next week and a half, I doubt it. With luck, when I return I will be aching to inundate the Web with countless lines of mindless schlock. But then again, maybe not.

As a qualifier for the seriousness of my condition:

This past weekend was Bay to Breakers. I normally can’t wait to extoll the virtues of this wondrous event to any and everyone that I see. I’ve always enjoyed sharing my experience at the “race” with those enlightened individuals who read this site. I’ve got enough ridiculous photos and video to keep all of you occupied for minutes on end.

And yet I can’t build up the motivation to write anything that would even remotely do it justice. Hell, I don’t even feel like posting a single photo. What is wrong with me?

Something, obviously. Even now I am loathe to be sitting here, typing this. I’d rather be doing just about anything else. And so I will…

 

Posted by Jared at May 18, 2005 10:27 PM

Sheep go to heaven…

…sheep go to heaven…

Last November I had the pleasure of seeing Cake at The Warfield. The show, as I mentioned at the time, was phenomenal. I felt that a large portion of my enjoyment could be attributed to the fact that the venue was nice and small, lending an irresistible sense of intimacy to the show.

That assumption was laughably wrong.

Last night I had the pleasure of seeing Cake again, this time in a venue that, how do you say?, sucked. Imagine seeing a concert in a college gymnasium and that’ll get you pretty close. Actually, it was in a college gymnasium.

Gyms are not concert halls. They are sterile, mood-killing places that easily suck the charisma from all but the most wily performers. They are like enormous beasts which roam from good time to good time, draining the life blood from all pleasant things until naught but a brittle husk remains.

I hate them.

This destructive power was forcefully demonstrated by the completely mundane performance of Cake’s openers, Gomez. The large, high-ceilinged gym seemed to rip their music from the air and stuff it into the gaps between the thick cement walls. By the end of their set all that was left was a group of men standing awkwardly on stage, shuffling hither and yon to the muted strains of what might once have been considered enjoyable music.

This did not bode well for Cake.

My concern, as it turns out, was misplaced. From the moment that Cake took the stage, they seemed to transform the miserable venue into something wholly different from what it had, up until that point, been. They wrangled the ambiance to the ground and punched it repeatedly in the neck until it finally submitted to their every whim. In a matter of minutes I had completely forgotten my distaste for the setting and was focused on nothing but all of the fun that I was having.

Cake is a damn good live band. I would even go so far as to say that they are a goddamn good live band. Take note of my use of blasphemy for emphasis in that last statement. Such is their musical prowess that I choose to risk the scalding flames of Hell just to express my love of their talents. That, my friends, is dedication.

I could go on at length about the quality of the setlist, the amazing audience interaction, the pure rockitude of John McCrea’s vibraslap, but it would only distract you from the point. And that point is this:

If you do not see Cake perform before you die, your life will have been wasted.

There, I said it.

 

Posted by Jared at May 7, 2005 09:47 AM

Prudent steps…

…prudent steps…

There are certain things that I, as an American, take for granted. I don’t mean for this statement to serve as a segway into some kind of ultra-left wing America bashing, I simply mean it as a statement of fact. For instance, I take for granted that in this country, women have many of the same rights as men.

Women can vote. They can drive automobiles. They can hold political office. They can…uh…swim.

That’s right, folks. In some countries, women are not even allowed to swim in the ocean. Fortunately, these countries also happen to be located on tiny islands which could be engulfed by a tsunami at any moment with little to no warning. So that’s nice…

Never a gender to allow the forces of stupidity to rule them forever, women in Sri Lanka have begun taking the appropriate steps to protect themselves. And by “taking the appropriate steps” I mean, “taking swimming lessons.”

Now, this may be a silly question, but how is it that in a country literally surrounded by water, no women are allowed to swim in the ocean? It’s as if impractical traditions have created a moat of infinite dimension and placed it around the poor women of Sri Lanka. It seems to me that learning how to deal with the ocean would be up near the top of my priority list if I was in their position. Tradition or not, I would gladly break every rule of decent society if it meant that I would survive a natural disaster.

If the only barrier between me surviving a hurricane was the fact that I didn’t know how to eat kittens, you had better pass me a knife and fork, my friend. I would gladly sacrifice the life of every kitten in this country to ensure that I’d be around to watch the next episode of 24.

Cruel? Perhaps. True? You can bet your life on it. Or you kitten’s life, for that matter.

 

Posted by Jared at May 6, 2005 09:38 AM

Speed of sound…

…speed of sound…

My typical Wednesday night consists of a trip to the Rock Gym, some dinner and some QT with the roommate. Tonight was not my typical Wednesday night.

Tonight Coldplay was playing at the Fillmore.

I have had the pleasure of seeing Coldplay twice before: once at the Greek Theatre in Berkeley and once at the Shoreline Amphitheater. I consider the show at the Greek to be one of the best shows that I have ever been to, and I’ve been to a ton of shows. While tonight’s show didn’t eclipse that one in terms of pure spectacle, it certainly rivaled it for quality of music.

As you may or may not be aware, Coldplay is releasing a new album (entitled X & Y) on June 7th. I had hoped to hear a couple of songs from that much-anticipated disc tonight. Instead I heard damn near the whole thing. And I can definitively say that it is good. Astoundingly good. Incredibly good. So good that you would be hard-pressed to find an album that is gooder coming out this year. It’s goodness is that amazingly good.

It’s good.

 

Posted by Jared at May 4, 2005 11:50 PM

Neglect…

…neglect…

Ah, the sweet, sweet sound of silence. Those of you who have been faithfully checking for updates know it all too well. I can’t exactly say that I’ve missed posting on the site because since my last post I really haven’t had the time. When I wasn’t busy gallivanting around the country for love and money (well, money anyway) I was battling a crippling addiction so astoundingly nerdy that I dare not speak of it here.

It’s as if the souls of 1,000 dorks have come back to haunt me for the years of ridicule that I dealt to them in high school and college. Their revenge has been delivered in the form of possession, effectively forcing me to become that which I have hated for so long. Come out, Demon! I ban thee to the abyss of Hell!!!

Otherwise, I’ve been fine.

Now that I’ve let myself grow apart from you, Dear Internet, I feel it’s time to rekindle the flame which once bound us so tightly. I can’t promise that it’ll be pretty, but I can promise that it’ll be consistent(ish). And I feel confident in making this promise because once you get into the business of recording your life in front of family, friends and perverted strangers, it’s tough to stop. Like the man says:

We do not write because we want to; we write because we have to.

- W. Somerset Maugham

As bloggers (a term that I despise using with regards to myself, but which is appropriate nonetheless) we simply have to regale you with tales of the inane minutiae of our days. We have to tell you what we think about that god-awful movie that we saw. And, occasionally, we have to write something relevant that you actually may enjoy. That’s just the way of things.

So, welcome back Me. It’s nice to have you again.

 

Posted by Jared at May 2, 2005 05:56 PM

Miss me…

…miss me…

I’m not going to lie to you: I have had all the time in the world to post lately. I just haven’t. Have I been busy? Has my schedule been full?

Not so much.

I do, however, plan to get back to writing more frequently in a couple of weeks. Until then I won’t be around much to entertain you with my poor grasp of the English language and horrendous grammar. You’ll just have to make do without me. It won’t be the first time I’ve abandoned you and, rest assured, it won’t be the last. Believe me.

Have fun while I’m gone, you crazy kids.

 

Posted by Jared at April 21, 2005 12:53 AM

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